import { mapgis } from '../common/base';
import { cloneDeep } from 'lodash';
import Symbol3DLayer from './Symbol3DLayer';
/**
* 三维线图层
* @author 基础平台-潘卓然
* @class mapgis.symbols.ExtrudeSymbol3DLayer
* @classdesc 三维区图层
* @param {String} [type] 类型,只能是'extrude'
* @param {Object} [castShadows=true] 阴影,默认激活
* @param {Edges3D} [edges] 轮廓线
* @param {Object} [material] 材质
* @param {String} [material.color='rgb(255,255,255)'] 材质-颜色,默认白色
* @param {Number} [size=1] 大小,当设置sizeField后size不起作用,通过sizeField和sizeRatio计算,若未设置sizeField则直接使用size值
* @param {Number} [sizeField] 拉伸字段
* @param {Number} [sizeRatio=1] 拉伸比例
*/
export default class ExtrudeSymbol3DLayer extends Symbol3DLayer {
constructor(option) {
super(option);
var option = option ? option : {};
const { castShadows = true, edges = undefined, sizeField = undefined } = option;
const { material = { color: 'rgb(255,255,255)' } } = option;
const { size = 1, sizeRatio = 1 } = option;
this.type = 'extrude';
this.castShadows = castShadows;
this.edges = edges;
this.material = material;
this.size = size;
this.sizeField = sizeField;
this.sizeRatio = sizeRatio;
}
/**
* @description 克隆函数
*/
clone() {
return cloneDeep(this);
}
/**
* @description 将JSON格式的符号转换为JS对象
* @param {Object} json 符号的实例化JSON
*/
fromJSON(json) {
json = json || {};
const { type = 'extrude' } = json;
const { castShadows = true, edges = undefined, sizeField = undefined } = json;
const { material = { color: 'rgb(255,255,255)' } } = json;
const { size = 1, sizeRatio = 1 } = json;
this.type = type;
this.castShadows = castShadows;
this.edges = edges;
this.material = material;
this.size = size;
this.sizeField = sizeField;
this.sizeRatio = sizeRatio;
}
/**
* 将JS对象转换为JSON格式
* @returns {Object} 符号的实例化JSON
*/
toJSON() {
return {
type: this.type,
castShadows: this.castShadows,
edges: this.edges,
material: this.material,
size: this.size,
sizeField: this.sizeField,
sizeRatio: this.sizeRatio
};
}
}
export { ExtrudeSymbol3DLayer };
mapgis.symbols.ExtrudeSymbol3DLayer = ExtrudeSymbol3DLayer;